#ifndef __SONY_APP_GLUE_H__ #define __SONY_APP_GLUE_H__ #include #include "../inc/type.h" void clr_tun_done_flg(void); void set_tun_done_flg(void); u8 get_tun_done_flg(void); void get_time(struct timeval *tv); #endif /* __SONY_APP_GLUE_H__ */